Better Integration

Better Integration

As noted in DICE¬†presentation on volumetric rendering, it’s necessary to integrate the transmittance over the froxel depth. In their presentation...

Screencaps

Screencaps

In this post I will just drop a lot of different interesting/cool/weird (etc) screen shots and videos     Before...

Low Resolution Rendering

Low Resolution Rendering

This post concerns low resolution rendering – rendering to lower resolution and then upsampling to full resolution in order to...

Ideas & Problems

Ideas & Problems

In this post I will continuously try to highlight potentialproblems with what I am trying to build/achieve/analyse Equiangular Sampling I...

[draft] Volumetric Rendering Introduction

[draft] Volumetric Rendering Introduction

In computer graphics the assumption that light only interacts with surfaces in the geometry is often made, not accounting for...